3.5-1100 11 år, 8 måneder siden fixes for my last commit
3.5-1099 11 år, 8 måneder siden Implement dual source blending to avoid unneeded alpha pass. this implementation does not work in windows xp (sorry no support for dual source blending there). this should improve speed on older hardw...
3.5-1098 11 år, 8 måneder siden VideoSoftware: Fail less at clamping.
3.5-1097 11 år, 8 måneder siden Recommend Direct3D 11 or OpenGL instead of Direct3D 9.
3.5-1096 11 år, 8 måneder siden Clean up blending code a bit.
3.5-1095 11 år, 8 måneder siden buildfix for my last commit on Mac OSX
3.5-1094 11 år, 8 måneder siden Small Blending logic fix for opengl backend
3.5-1093 11 år, 8 måneder siden Removed some redundant code introduced in the last commit.
3.5-1092 11 år, 8 måneder siden Rounded the loop addresses to the nearest 16bit value in the loop comparison.
3.5-1091 11 år, 8 måneder siden OGL: enable buffersubdata in detection
3.5-1090 11 år, 8 måneder siden Readded the tracking of the FIFO Writes.
3.5-1089 11 år, 9 måneder siden Fix a slight leak in LogManager.
3.5-1088 11 år, 9 måneder siden Fixed issue 6119.
3.5-1087 11 år, 9 måneder siden [DolphinWX] Remove a duplicate conditional in Frame.cpp
3.5-1086 11 år, 9 måneder siden Revert "Don't open/close file for every file operation." as it was crashing PokePark in Windows builds.
3.5-1085 11 år, 9 måneder siden Array overrun fixed in VertexShaderCache for the DX11 plugin.
3.5-1084 11 år, 9 måneder siden Fixed DSPTool build.
3.5-1083 11 år, 9 måneder siden Windows build fix
3.5-1082 11 år, 9 måneder siden Go back to assuming every HID device is a wiimote on Windows. Fixed issue 6117. Unfixed issue 6031.
3.5-1081 11 år, 9 måneder siden VideoSoftware: Improve fog range adjustment by using less magic and more comments.