| 3.5-471 | 10 år, 3 måneder siden | Merge branch 'real-wiimote-scanning' |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-432 | 10 år, 3 måneder siden | Make error message for loading save state with wrong dsp engine shorter. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-431 | 10 år, 3 måneder siden | Abort load state if it uses a different dsp engine, instead of crashing. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-430 | 10 år, 3 måneder siden | Update the gameini of F-zero. Efb to Ram is no longer the default choice. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-429 | 10 år, 3 måneder siden | fix last commit by neobrain |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-428 | 10 år, 3 måneder siden | Build fixing. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-426 | 10 år, 3 måneder siden | Merge branch 'CLGL-Interop' |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-424 | 10 år, 3 måneder siden | Added the addeo instruction to the JIT tables. Fixes Inkub (WiiWare). |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-423 | 10 år, 3 måneder siden | Eliminate artifacts in nobanner.png. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-422 | 10 år, 3 måneder siden | Makes the "No banner" banner image theme-able. Current "sexy X" banner included as part of "Boomy" theme. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-421 | 10 år, 3 måneder siden | Fixed a JIT timing bug that prevented Eternal Darkness from booting in Single Core mode. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-420 | 10 år, 3 måneder siden | Gameini database update. Update/additions of Fifa Street and Open Season (fixes issue 5438). Cleanup of DisableWiimoteSpeaker = 1 (aka Alternate wiimote timing) from the database since it is no longer... |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-419 | 10 år, 3 måneder siden | Fix OSX! |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-418 | 10 år, 3 måneder siden | Hopefully kill a stupid warning on Windows. |
| Windows x64 Windows x86 | ||
| 3.5-417 | 10 år, 3 måneder siden | Fix my DX11 texture-related failure.. Fixes issue 6026. (probably) |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-416 | 10 år, 3 måneder siden | Revert "Don't load level 0 twice for 1-level textures in DX11." and fix it properly. All backend TextureCaches now load level 0 in CreateTexture. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-415 | 10 år, 3 måneder siden | Don't load level 0 twice for 1-level textures in DX11. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-414 | 10 år, 3 måneder siden | Fixed a buffer overflow in the OpenAL buffer. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-413 | 10 år, 3 måneder siden | TextureCache: Fix D3D backends crashing when a game uses multiple 1x1-sized LODs. |
| Windows x64 Windows x86 Mac OS X | ||
| 3.5-412 | 10 år, 3 måneder siden | WII_IPC_HLE_Device_FileIO: don't rebuild the filename on every operation. |
| Windows x64 Windows x86 Mac OS X | ||