3.5-1034 7 år, 11 måneder siden Windows - Don't disconnect real wiimotes on Dolphin close. (back to the old behavior) Fixed issue 6103.
3.5-1033 7 år, 11 måneder siden Fix some warnings.
3.5-1032 7 år, 11 måneder siden GLSL: fix transparency issues on dual source blend. fix issue 6104
3.5-1031 7 år, 11 måneder siden Ship by default a free DSP ROM that can handle most games with LLE
3.5-1030 7 år, 11 måneder siden GLSL: explicitly check for gl errors for pinned memory
3.5-1029 7 år, 11 måneder siden Check for HID wiimote name on Windows instead of assuming everything is a wiimote.
3.5-1026 7 år, 11 måneder siden GLSL: fix nfs-hp2
3.5-1025 7 år, 11 måneder siden Merge branch 'GLSL-master'
3.5-663 7 år, 11 måneder siden My OCD will not stand for this.
3.5-662 7 år, 11 måneder siden So much more readable now!
3.5-661 7 år, 11 måneder siden PixelShaderManager: Reload fog range adjustment shader constants upon viewport change.
3.5-660 7 år, 11 måneder siden Fix checks for preventing the main and render windows from spawning off screen.
3.5-659 7 år, 11 måneder siden Corrected a typo.
3.5-658 7 år, 11 måneder siden PixelShaderGen: Force depth textures to be emulated when the result is needed for fog calculation.
3.5-657 7 år, 11 måneder siden VideoSoftware: Do not clear the depth buffer on EFB copy clears when depth writing is disabled.
3.5-656 7 år, 11 måneder siden Beginning of VFP cleanup. Will finish when I have the hardware in front of me.
3.5-655 7 år, 11 måneder siden Actually set the bIDIVa value in the ARM CPUDetect.
3.5-654 7 år, 11 måneder siden Fixed the Windows 32bit debug build.
3.5-653 7 år, 11 måneder siden Prevent the render window from spawning off screen.
3.5-652 7 år, 11 måneder siden Really clean up all the emitter loadstores on ARM. If a ARM device supports VFPv4, then it supports IDIVA, so handle that in CPUDetect.