3.5-1484 7 år, 5 måneder siden [Android] When running OpenGL ES 3 backend, we've got to switch the screen coordinates or bad things happen. Adds a Driver bug that causes swap every single flush. Hard requirement currently to see /a...
3.5-1483 7 år, 5 måneder siden Remove saturate function define in GLSL since we use clamp everywhere instead. Change the function defines over to just regular defines since Qualcomm can't handle function defines at all it seems.
3.5-1482 7 år, 5 måneder siden BPMemory: Assign a more descriptive name to a field in the genmode register.
3.5-1481 7 år, 5 måneder siden [Android] Qualcomm glGetShaderInfoLog returns a max of 1024 bytes(tested) for the log, and glGetShaderiv with GL_INFO_LOG_LENGTH /always/ returns 0 on compile failure.
3.5-1480 7 år, 5 måneder siden Whoops, look like the previous commit was also the case with VideoDX9
3.5-1479 7 år, 5 måneder siden Fix a char buffer destination size in Render.cpp for VideoDX11.
3.5-1478 7 år, 5 måneder siden Fix a free that should have been a delete.
3.5-1477 7 år, 5 måneder siden Partial revert of 0247b2a97a1d. I'll add a work around for Qualcomm in a bit. Qualcomm shader compiler failing was only due to floating suffixes not whole function defines. Qualcomm video driver devs ...
3.5-1476 7 år, 5 måneder siden [Android] Gamepad input. Refactor JNI native functions to all pull from a single class instead of everywhere willy-nilly
3.5-1475 7 år, 5 måneder siden buffer fixes found via cppcheck/tetsuo--
3.5-1474 7 år, 5 måneder siden don't define clipPos twice
3.5-1473 7 år, 5 måneder siden Merge branch 'shader-uids-awesome'.
3.5-1415 7 år, 5 måneder siden Fixes Issue 6353 Remove extract apploader/dol from top level
3.5-1414 7 år, 5 måneder siden Handle 1 partition only, fixes Issue #6353
3.5-1413 7 år, 5 måneder siden Revert "Adding Travis CI script"
3.5-1412 7 år, 5 måneder siden Adding Travis CI script
3.5-1411 7 år, 5 måneder siden Build fix: Android NDK doesn't support any locale switching.
3.5-1410 7 år, 5 måneder siden Set the locale per-thread instead of globally when generating shaders. Add cross-compatible versions of newlocale, uselocale and freelocale.
3.5-1409 7 år, 5 måneder siden Equalising the 32 and 64 bit state compression
3.5-1408 7 år, 5 måneder siden Build fix