Version
3.0-864
Gren
master
Dato
11 år, 4 måneder siden
Windows x64 Windows x86 Mac OS X
Commit
bed260aa147cdf82b6914ec476cc36821a046b0f
Skift forfatter
NeoBrainX
Skift beskrivelse
VertexShaderManager: Fix redundant shader constant updates.

Thanks to konpie for spotting this.

Might give a fairly perceivable speedup in the D3D11 backend.